![]() ![]() Instead, it would spend four decades locked in low-level battles between its population. The outcome was that while the city now boasted numerous settlements and other communities, there was no cooperation between them. Some had inherited conflicts from outside the city that simply carried over into the new environment. In other cases, they preyed on each other for survival or to establish control. Many of these problems came from conflicts over resources, pre-war technology or scavenging rights to particular locations. The result was that conflicts became commonplace within the city, as different groups fought with each other. No central authority existed within the city, and no one settlement proved to have any prominence over the other. Raiders were among those who took up residence in the city, preying on the other settlers around them. Not all of these settlers were begnin by any stretch either. Distance wasn’t the only thing dividing them, as much of the city had been over-run with wild animals, mutated creatures, ghouls and other hazards over the years. Most of these were small, covering little more than a city block, and often widely separated from each other. Within a decade, Atlanta was home to numerous communities. An outbreak of internecine warfare between a number of tribal groups and homesteaders in the 2130s accelerated the process, as many fled into the ruins of the city in order to find their own space to live away from the fighting. Others came simply looking for their own space to live, seeing the city as a way to build a new life and carve out their own space. Many of these came to try their own luck with the ruins, hoping for some significant find. News began to spread of its existence, drawing others into the city. This settlement would not remain alone for long. The first permanent settlement within the ruins was established in 2130, set up inside an intact and fortified pre-war library. However, as the wealth that the ruins offered became more and more apparent, these expeditions became broader and more involved, with many setting up base camps to work from, or rally to if the worst came to the worst. Drawing on the lessons of the past, these groups were usually better organized than simply lone wanderers, and better equipped to deal with the obstacles in their way.Īt first, these expeditions were usually objective based and directed, not lingering too long within the ruins. Slowly, the ruins began to draw in scavengers and prospectors looking for pre-war tech or valuables, or even records of the past, that might be valuable to the emergent cultures. It was not until the late 2120s, nearly fifty years after the war, that the radiation died down enough to make the city safe to enter, and that was still discounting its many other hazards. Over time, settlements, both tribals and homesteaders, would grow up around the ruins, but few dared to get close to it. Many of the tribals came to see the place as cursed, and chose to avoid it. Most of those died, either at the hands of ghouls, from radiation poisoning, or from any number of a myriad hazards within the ruins. Only the bravest, most desperate or most foolhardy would venture into it for whatever reason. The fallen city remained abandoned for decades. Many of these would eventually evolve into tribal groups. Fear and mistrust became common within the decimated population, which saw it splinter into isolated communities. The few survivors tried to flee the city, with many of them instead succumbing to disease, starvation radiation fallout, the black rain or, sadly often, each other. Most of its population were killed, with half of the city reduced to rubble in the initial conflagration. Like the rest of the world, Atlanta was devastated in the Great War, scorched by nuclear fire. History The Great War and its aftermath (2077-2130) 1.1 The Great War and its aftermath (2077-2130).
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